Patch File for DeHackEd v3.0 Doom version = 19 Patch format = 6 # This is a dehacked patch that tweaks the firing frames on a couple of # Doom's monsters so that they are shown with full brightness when they # fire their weapons. # Former human Frame 185 Sprite subnumber = 32773 # Cyberdemon Frame 685 Sprite subnumber = 32773 Frame 687 Sprite subnumber = 32773 Frame 689 Sprite subnumber = 32773